Enrichment STEAM Programme Level 1

  • Age: 5-6 years
  • Skill Level: Beginner
  • Prerequisite: None
  • Tools Provided: Materials for activities and experiments

Our state-of-the-art STEAM programme exposes your child to STEAM (Science, Technology, Engineering, Arts and Mathematics) and innovation in fun and age-appropriate ways to prepare him/her with the essential future skills for success.

Investigate How Things Work in the Real World

Our STEAM Programme (Level 1) will enable your child to learn about how things work in the real world through hands-on experiments and investigations. These engaging activities will develop your child’s creativity, critical thinking, collaboration and communication. Level 1 will cover 4 modules over 4 terms, exploring these topics:

  • Rube Goldberg Machines (Module 1)
  • The Power of Electronic Circuits (Module 2)
  • Amazing Structures (Module 3)
  • Living Things & DNA (Module 4)

Rube Goldberg Machines (Module 1)

  • Explore the characteristics and uses of a simple machine (such as pulley, wheel and axle, lever etc.)
  • Learn about compound machines (such as a robot or a car) and identify the various simple machines within the compound machines
  • Explore setting up different Rube Goldberg Machines to experience failure and success through trial-and-error, an important lesson in innovation
  • Develop creativity and problem-solving skills in the process

    The Power of Electronic Circuits (Module 2)

    • Machines and Electricity
      • Explore and learn about machines and electricity
    • What is an Electronic Circuit?
      • Explore and learn about electronic circuits
      • Learn to use basic parts to form a simple electronic circuit
      • Playdough Circuits
        • Explore and learn about conductors and insulators
        • Use creativity to create sculptures that light up

      Amazing Structures (Module 3)

      • Build structures using various materials
      • Understand basic laws of physics
      • Construct creatively and innovatively
      • Engage in design thinking
      • Make observations about materials and compare/ contrast them

        Living Things & DNA (Module 4)

        • Explore and learn about the basic characteristics of living things
        • Learn that DNA is the instruction manual of all living things
        • Learn how to extract DNA from a tomato
        • Explore and learn about the basic patterns of fingerprints
          • Once a week over 10 weeks for each module (60 mins per lesson)
          • Total: 4 Modules
          • Sat | 10.30am – 11.30am
          • Minimum 5 children to start class